teamworkrMobile

teamWorkr in motion

Working with attachments

February 6, 2019
teamworkrMobile
Patrick

To give you an idea what drag & drop in teamWorkr looks like for an end-user on an iPad, we shot a short (38s) video.

teamWorkr 3.1.4 released

Release Notes

January 11, 2019
teamworkrMobile
Patrick

Our developers had some free time between the holidays so we already bring you version 3.1.4 of teamWorkr

teamWorkr 3.1.3 released

Christmas Release: Even better integration

December 21, 2018
teamworkrMobile
Patrick

As the year comes to an end we have one last teamWorkr version for you in 2018. This release focuses on integration and bug fixing.

teamWorkr One4Ever Offering

Starting with the Domino V10 Worldwide Launch Event in Frankfurt we started our "One4Ever" offer.

November 27, 2018
teamworkrMobile
Patrick

With the One4Ever license you are entitled to modernize one IBM Domino application and use it forever in your own Domino infrastructure. No strings attached! No user limit! No end date!

teamWorkr attended language school

New language Spanish

September 6, 2018
teamworkrMobile
Patrick

Bienvenidos Latin America and Spain! After our last language update in July (New languages Japanese and Croatian) we are excited to let you know that teamWorkr is available in Spanish now.

teamWorkr attended language school

New languages Japanese and Croatian

July 10, 2018
teamworkrMobile
Patrick

Even though summer holidays already startet in Germany, teamWorkr excelled itself and learned Japanese and Croatian.

teamWorkr attended language school

New languages Russian and Chinese

June 19, 2018
teamworkrMobile
Patrick

With new opportunities all over the world, teamWorkr Mobile learned Russian and Simplefied Chinese during the last month.

teamWorkr version 2.5.8a

Release notes

February 8, 2018
teamworkrMobile
Thilo

We're thrilled by the idea of creating and improving awesome user experiences for all the teamworkr app developers and Notes app users (the road warriors, boundary and knowledge workers) working and traveling all over the world. Therefore we scared away a few bugs and did some optimizations.